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Sunday, August 16, 2015

Serbio's Castlevania Fighter Arcade Review

Hey, who here is a Castlevania series fan here?  I came across a fan made game called Castlevania Fighter Arcade Created by Serbio.  Here is a gameplay video (featuring Shanoa) below showing how the game works:


Note that Shanoa is just one of many characters you can play as in Castlevania Fighter Arcade

Before I write this review, have any of you played Mega Man Power Battles 1 or 2?   Mega Man Power Battles actually came with the Mega Man Anniversary Collection for the Xbox (probably PS2 as well).  In that game you can play either as Mega Man, Bass, or Protoman and each "level" consists of a boss fight from a previous Mega Man game usually chosen at random from previous games.  After you beat all of the robot masters, there is one Wily Castle boss, and the end boss is none other than Dr Wily himself (much like how it is in Mega Man 1-10).  Anyways, in Castlevania Fighter Arcade, you can choose from a whole host of characters to play as, such as Simon Belmont, Richter, Julius Belmont, Soma Cruz, Alucard, Shanoa, Death the Grim Reaper, and many others.  Interestingly, you can also play as non castlevania characters such as Ronald McDonald (since when was he in a Castlevania game?) and several others.  After choosing a character, you can choose a difficulty level (with beginner being the easiest mode and "nightmare" being the hardest) and then the ggame begins.  Like Mega Man Power battles, each "level" consists of a boss fight from various Castlevania games (such as Circle of the Moon, Dawn of Sorrow, Portrait of Ruin, Dracula X Chronicles, Order of Ecclesia, and others).  The boss fights chosen for each level is generally randomized (meaning you might fight different bosses in each play through) though there are definitely some recurring bosses you are likely to encounter in most if not all playthroughs.  Of course like many Castlevani games (despite not being an official castlevania game) Count Dracula (the primary antagonist in the series) is back and serves as the game's final boss and his close associate, Death the Grim reaper marks the second to final boss in the game.  Other noteworthy boss fights I have encountered includes:
- Giant bat
- Dario and Aguni (usually happens back to back of each other)
- Carmillia (from Circle of the Moon)
- Richter (plays out much like the SOTN version of Richter)
- Albus
- Stella (from Portrait of Ruin)
- Brauner (one of the primary antagonists in Portrait of ruin, besides Dracula and Death).
- Barlowe from Order of Ecclesia
- Zephyr from Dawn of Sorrow
and many others.

Pros about Castlevania Fighter Arcade
- This game is definitely going to be a hit for long time Castlevania fans in my opinion.  All of the boss fights in this game are pretty well known in the Castlevania franchise (especially for people who have played through the game).
- Multiple difficulty levels.  If you think the game is too hard, I might recommend starting with beginner mode.  Think the game is too easy, you might consider cranking up the diffiulty.  By the way, some of the characters will have a better chance of beating the game than others.
- Characters come with both basic and advanced attacks and moves.  By the way, at the Serbio website, it does list all of the characters as well as all of the moves they can perform.
- Follows the classic scheme of castlevania games.  Boss music is very similar to the ones in previous games and changes for each boss fight.  Also, this is definitely one of the few newer Castlevania games that features Dracula as the final boss.  Not every new castlevania game features dracula as the final boss.
- Leveling up system.  As you beat each boss you can use points to purchase potions, power ups, defense boosts, extra continues, etc from Renon (from Castlevania 64)  by holding the start button (I have mine mapped to the enter key) after beating a level till the screen advances to the next level.  Also, there is a unique trick where if you jump and catch orbs while attacking right after they appear, you can get bonus hit points, defense boosts, level ups, and possibly continues too (I haven't confirmed it yet).
- Bosses do have patterns they follow (much like their counterparts in the games they were in) so the game does get easier over time if you find yourself struggling.  For example, Dracuala's first and 3rd form are very similar to those in Order of Ecclesia.  Gergoth, Aguni, and Zephyr function much like themselves from Dawn of Sorrow.  Some bosses are faster though (such as Brauner) and unpredictable too (such as Richter).
-  With all of the difficulty modes and characters you can play through as, replay value is pretty high in my opinion.  By the way, Dracula has 3 forms on Beginner Mode, and 4 forms in Normal to Nightmare Modes.  Also some of the boss patterns changes by the change of difficulty.
- Multiple gameplay modes.  Besides arcade mode, there is also a survival mode, vs mode (can be useful if your computer supports 2 players), co-op survival mode, and training mode where you can test out your character's moves before playing through the game.

Cons of Castlevania Fighter Arcade
- I might recommend checking the installation requirements before downloading. Also some versions do work better than others.  By the way, I have encountered crashes of the game a few times too.  It has gotten better for me over the months and seems to be rare, but it can happen.
- No save feature.  Once you start a new game, it is recommended you have at least 1-2 hours to spare since there is no save feature.  Also, you only get a limited amount of continues (sometimes you might not start with continues at all, especially early in the game) to work with and once they run out, game is over and you will have to start over.  This can make the game extra challenging, especially as you get farther in the game and bosses get progressively harder to beat, and there are some recurring boss fights that will likely take multiple attempts to beat (some of the most challenging bosses I have encounted includes: Aguni, Stella, Brauner, Barlowe, Death, and Dracula).
- Controls can be a bit confusing at first.  By the way, there is an app that lets you configure the controls.  Also, some of the moves each character has are going to be easier to learn than others.  Consequenlty, I might recommend starting with characters with less moves such as Simon Belmont or even Ronald McDonald (he can actually hold his own in the game and is suprisingly formidable to play as too).
(more will be added over time)

Over all, I thought that Castlevania fighter arcade was a pretty fun game to play through.  It certainly is challenging and might not necessarily be for everyone, but I definitely recommend it to the many long time castlevania fans out there (at least if you have a good computer to play it on).  Sure fighting boss after boss can get repetitive and might be a turn off for some people and devoting time to play  through the entire game will likely be challenging for some people, but it is definitely one of the best fan made castlevania games I have played through.  You probably won't beat the game as every character, and you will likely find yourself having better luck with some characters than others.

If you are curious, you can check out the game at http://serio.piiym.net/cvbla/.  The game is currently free to download.

General gameplay tips (based on my experiences with the game):
- I might recommend starting the game on beginner mode (at least for your first several times through).  It can seem easy, but it lets you get familar with the game, how each boss fight plays out and it is a little more forgiving than the higher modes.  I would advise against "nightmare" mode until you are fully confident as the enemies get tougher to defeat the higher the difficulty.
- Whenever you defeat a boss, red orb will appear that you can collect to beat the stage.  Interestingly, the game has an interesting reward where if you jump and hit the attack button right after the orb appears and get the orb at the same time, the game offers bonus health, strength, hp upgrades, defense upgrades and other bonuses (possibly extra continues as well, though unconfirmed).  If you see the video near the beginning of this post, you can see what I mean (it actually works best with whip users like Simon), but if you do it correctly, you should see a good, excellent or great message when done right.  It can take several tries, but it is very useful when you get it down.
- Each boss has his or her own unique pattern of moves and attacks.  Familiarizing yourself with the enemies' attack patterns can be very useful for your success.  By the way, many of them follow the same patterns as they do in their original games.  Dracula's pattern (at least the first and 3rd form) is very similar to that in Order of Ecclesia.  In his second form, he is very much like his demon form from Circle of the Moon.  Aguni (one boss fight that will likely be a challenge for some) has several patterns.  He can swoop in one or more directions, try to swat your player, shoot fire at the player, and even try to divebomb the player (much like how he does in Dawn of Sorrow).  Dario behaves much like he does in Dawn of Sorrow (same with Zephyr).  Brauner's attacks are very similar to that in Portrait of Ruin, though he seems to be somewhat faster and some of his attacks can be harder to dodge (especially the poison attack), and he can also try to suck the player's blood too (which doesn't happen in the original game).  I will post more detailed tips on the boss fights (at least ones I have seen) in a future post.

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